Assassins Creed Animations Interview
Published by Dark Drakan on October 17, 2007
Ubisoft Montreal have recently released an interview with Project Manager Of Animation Elspeth Tory. In this interview she speaks about the sheer amount of animations (around 12,000) and context sensitive controls that Altair has and the unique quirks of the people in the crowd. Also how they tried to make everything feel fluid, the environments feel real and also not make certain things to scripted and cause you to think tactics. Thanks again to Dragonheart207 for posting this on the forums.
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This item was filed under: Assassin's Creed
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